Script language reference
The text syntax an action, hotkey, timer or event script is written in: what the language accepts, how each operator treats each type, where it fails softly and where it stops the action. After that come every builtin's signature and a filterable set of example scripts.
- Language — The syntax of the script language: source text, literals, value types, variables, statements and operators.
- Working with data — Working with text, numbers, bit flags and named constants in a script.
- Builtins and runtime — Calling builtins, control-flow idioms, how scripts run, errors, the language's limits, the Steps engine and common gotchas.
- Reference — Every builtin's signature and the library of example scripts.